Motion in the Plane

A particle traveling in the plane has position r(t)=⟨x(t),y(t)⟩\mathbf{r}(t) = \langle x(t), y(t)\rangle at time tt. Its velocity and acceleration are the first and second derivatives of position, and each is a vector.

Velocity, speed, and acceleration

When the particle isn't at rest, the velocity points the way it's traveling, along the tangent to its path. Speed is a number, the length of the velocity vector. Each component tells its own story. The particle travels right when x′>0x' > 0 and left when x′<0x' < 0, up when y′>0y' > 0 and down when y′<0y' < 0.
Since speed is x′2+y′2\sqrt{x'^2 + y'^2}, the chain rule gives its derivative:
ddt∣v(t)∣=x′(t) x′′(t)+y′(t) y′′(t)∣v(t)∣.\frac{d}{dt}|\mathbf{v}(t)| = \frac{x'(t)\,x''(t) + y'(t)\,y''(t)}{|\mathbf{v}(t)|}.
So where the particle isn't at rest, its speed is increasing when x′x′′+y′y′′x'x'' + y'y'' is positive and decreasing when it's negative.

Interactive: Parametric Curves and Velocity

The cycloid below is the path of a point on the rim of a wheel of radius 11 rolling along the xx-axis. Its velocity, ⟨1−cos⁡t,sin⁡t⟩\langle 1 - \cos t, \sin t\rangle, is the zero vector at t=0t = 0, 2π2\pi, and 4π4\pi, where the path has a sharp point. The speed is greatest at the top of each arch.

Position, displacement, and distance

Integrating the velocity undoes the derivative, one component at a time.
The length of the displacement vector is the straight-line distance from the starting point to the end. The total distance follows the path, so it's at least as long.